AbleToPlay — An Accessibility-First Games Discovery Platform — Is Now Live
- Taylor Rioux
- Mar 10
- 2 min read
March 10, 2025 — AbleToPlay, a game discovery platform by Good Trouble, is now live in public beta. The platform aims to make it easier to find games suited towards an individual's unique accessibility needs.
How does it work?
After creating an account, each user will have to set up their own accessibility profile, which is broken up into 6 different categories: Vision, Mobility, Auditory, Cognitive, Triggers, and Other. Each category is then broken up into sub-categories (i.e. Game Visuals, sight) with their own selections. Within these sub-categories are multiple selections, which can then be set to ‘Need’ or ‘Prefer.’
With a list of 93 available accessibility tools, the choices are quite comprehensive — ranging from more ubiquitous selections like subtitles, to things like arachnophobia toggles or content warning preferences. As an able-bodied gamer myself, I still find use for many of the options presented here — accessibility options are plainly useful for everyone! Being able to see which games have which specific options, or to receive suggestions based on your preferences is just a phenomenal tool to have at your disposal.
The way AbleToPlay presents them to the user is worth praise, too. After making accessibility selections, you then have the ability to search for a game by name, or allow the tool to make suggestions for you. Game types/genre are selectable via dropdown (fighting, puzzle, music, etc.), and the games themselves are shown in descending order, based upon an assigned score for how closely the options align with your own accessibility selections. Clicking on the game will bring up another page for that title, showing you the platforms it is available on, who made it, and how it matches each category of your preferences (once again assigning a score).
There are a large number of options available for each profile's accessibility preferences.
What's the use?
While the tool is still in public beta, it is already proving to be extraordinarily useful for finding games tailored to a person's needs. AbleToPlay is free to use, and the information you provide is private — it isn't shared or sold anywhere else. It is not possible for another user to see your needs or preferences, or to somehow tie your identity to any interaction on the platform you have not explicitly intended to make public. Additionally, the information per game on the site is updated constantly through user support and submissions, ensuring the information available is current. How the information will be verified, or what future updates are in store remains to be seen, but both will be hugely important for its viability going forward.
I'm so excited to see where this thing goes. Hopefully this can be of use to gamers and developers alike for a long time.
AbleToPlay Can be found here (https://abletoplay.com/) and is usable on mobile and desktop/laptop computers.
Comentários